Ludo State
@Serializable
Constructors
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constructor(seats: List<LudoSeat>, pawns: Map<LudoColor, List<Int>>, turn: LudoColor, phase: LudoPhase = LudoPhase.CHOOSE_OPPONENT, duel: LudoDuel? = null, roller: LudoColor? = null, die: Int? = null, movable: List<Int> = emptyList(), winner: LudoColor? = null, difficulty: Difficulty = Difficulty.MEDIUM, version: Int = 0, lastEvent: String = "")